$15.00 / month
Full Access to all Courses
LT_001: Introduction to Lighting Theory and Practice
This course is a beginner’s complete introduction to lighting. The course focuses on lighting theory and basic principles for beginning lighting artists.
EA_101: Introduction to Modeling with Maya
Learn the fundamentals of 3D modeling using Autodesk Maya. We will navigate the principles and the workflow of modeling a motorcycle from the ground up.
UE_101: Crash Course
The first course in the Unreal 4 bootcamp series is a crash course to Unreal Engine 4. The goal of this course is to introduce newcomers to Unreal Engine 4, getting students familiar with the core fundamentals of the engine.
LT_101: UE4 Lighting I - Introduction to Lighting with Unreal Engine 4
This course is an introduction to lighting for real time games, focusing specifically on Unreal Engine 4.
EA_102: Modeling a Weapon in Zbrush
Learn to make high poly models using Pixologic Zbrush. We will navigate the principles and the workflow of modeling a weapon completely using zbrush from start to finish.